Create and share Champion Guides and Builds. Login Social Login. Create Account Social Register. Build About Me Why Fiora? Vote Vote. Fiora Build Guide by Anoying bro5 [ Build Guide By Anoying bro5 Follow. Guide Discussion 43 More Fiora Guides. Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so! I liked this Guide. I didn't like this Guide. Vote Comment.
Comment Would you like to add a comment to your vote? Thank You! Anoying bro5's Featured Video. Play Video. Runes: Best Runes 1 2 3. Spells: 1 2. Go-To Summoners. Summoners for Bad Bois. Ranked 34 in Top Lane. Items All Starting items. Doran's Blade Health Potion. Doran's Shield Health Potion. Explanation of when to take. Boots Read Notes. Anti-healing Notes. Executioner's Calling Bramble Vest. Vision read notes for explanation.
Farsight Alteration Control Ward. Lunge Q Q. Riposte W W. Bladework E E. Grand Challenge R R. Extreme Major Even Minor Tiny. Show All.
None Low Ok Strong Ideal. Extreme Threats. Ideal Synergies. Ideal Strong Ok Low None. Fiora counters well. Fiora gets countered. Hey guys, My name is Anoying bro5, I've gotten about 1. League of Legends has been a part of my life for about 8 years now and I have never been a one-trick before playing Fiora.
My previous playstyle and champion pool were very diluted and I would find myself jumping from one champion to another which is highly ill-advised if you plan on climbing to higher ranks. My main goal in streaming and making this guide is to help others learn how to play Fiora better, as well as improve the general macro of my viewers. If you would like to see me play and ask any questions regarding Fiora or any macros, feel free to ask me on my Twitch stream here.
I often spend a lot of time looking at viewers' op. You can also get the opportunity for free coaching if you watch my stream! If you are not interested in streams then you can check out my youtube channel here to see funny stream highlights, informational videos, or get the occasional coaching video!
If you want updates as to when I am live and talk with other Fiora members, feel free to join my discord server here. Fiora is one of the best Top lane playmakers that can be very effective if used properly. If you combine experienced mechanics to position yourself around the enemy team in cooperation with a timely Riposte , you can 1v3 the enemy team even when behind. There are no hard counters against Fiora as she is very versatile based on her kit and potential to outplay her opponents.
Not to mention that Fiora is very strong in the laning phase, but she also scales really well, especially with the new upgrades to Ravenous Hydra and Death's Dance. Fiora will become unstoppable in the late game, allowing you to split push in the side lanes, applying pressure across objectives that the team will have to respond to with multiple enemies to have a chance at stopping you.
Her CD is 24 seconds for the majority of the game, and if not used properly, you will be punished. You also have to take into account vital positioning from Fiora's Duelist's Dance passive. You have to dance from side to side and around your enemies, which if overextended can be very punishing. Fiora is very mechanically inclined, while also being conscious of proper positioning.
Riposte applies movement speed and attack speed debuffs, with damage. This does not mean the Fiora is useless in team fights, but it isn't always her best option. When in team fights, you will want to target the squishes and get your ult popped to heal allies, but Fiora can find herself hard CCD and killed easily if misplayed. Not to mention the true damage from hitting vitals is devastating to many of the tank top laners you may face in season The items mentioned above also allow for Fiora to sustain well in 1v1 or team fights, creating an unstoppable duelist.
Fiora's survivability based on life steal, mobility and negation of damage from her Riposte makes her hard to lockdown and take advantage of. This is not to say that you should win every matchup, but with a skilled and experienced player, you can learn how to win in each scenario. The early damage from hitting vitals is great, but the power of her Riposte can help you win early trades, determining the success of your lane.
The base damage for Riposte is which is incredible for level two, not to mention the slow and attack speed debuff can make your opponent look like a fool as they stare at you dashing around them hitting vitals like a french mad woman. Mid game can also be devastating as once you have completed Ravenous Hydra you will out sustain anyone who dares to cross your path considering its recent buffs. Be careful of your opponent's items, as Bramble Vest or Executioner's Calling while cutting your healing, so you might have to back off and attack minions to get some health back.
Fiora scales well into the late game as her cooldowns overall decrees, allowing for swift movement between vitals. Both Duelist's Dance and Grand Challenge scale heavily with bonus ad so you will be able to pop adc's and other squishy champions in seconds.
She has many ways to outplay her opponents, often turning an enemy gank into an easy double kill to start snowballing. Single team fights can be turned and determined with a nicely placed Riposte and Grand Challenge ult. Cons - Need matchup game knowledge : Fiora is heavily based on matchup game knowledge. Knowing how to use your Riposte properly and knowing when to trade with your oppenent can hurt you in the long run if not done properlly.
If you mistime your Riposte you are exposed and will die. Fiora is strong when timed correctly and calculating each engagement, but if you make a mistake, your opponent can capitalize easily and take advantage of the lane. Some might say her playstyle is a high risk, high reward.
This can be a challenge depending on the location of the wave, but in most cases, this is the issue you settle with by playing Fiora - Takes time to master : I say this in almost all of my streams, but the more you play Fiora , the more you get the "tingle". This tingle is close to Spider-man's spidey sense, in the way that you do not think about when you need to Riposte , but it comes naturally to you.
You will begin to Riposte within. Once you've reached this point it will take some time , everything will click. Runes : Refer to the runes at the top of the page and make sure to read the "Notes" section according to each rune page. Depending on your skill level and your matchup you will want to switch accordingly. When fighting against Tryndamere , Renekton , Darius , you will want to take Ignite. The main key of thought is to take ignite when your opponent does not take teleport.
In some cases, this isn't necessary such as champions like Nasus who might take ghost. In this matchup, you do have the upper hand so ignite is not necessary. The reason I mention Ignite in the rune section is that you have to take Nimbus Cloak as it grants you movement speed to kite and outlives your opponent. Summoner Spells : You almost always want to take Teleport as you are a split pusher and you want to apply pressure across the map whenever possible.
Teleport is the second most powerful summoner spell next to Flash and if used properly can help you dominate the map from your island in the top lane. This being said, Ignite is a bit of a crutch compared to Teleport but it is a necessity in certain lanes such as Tryndamere. Flash is taken on Fiora at all times as it keeps you alive and can be combined with your Lunge to give you a longer range on your kill pressure.
I find myself Flash Lunge combing to hit hard to reach vitals all the time when my opponent does not respect my damage output, easily closing the gap. Flash is also helpful in getting to the backline in a team fight to pop the adc or support. You can also use a flash auto attack combo which we will cover in the combos section of this guide.
Abilities : Passive: Fiora is built around her passive. This allows for the vitals to appear around your opponents so that you can position yourself around them to deal maximum damage.
You also gain a burst of movement speed once hitting a vital, which combined with your Lunge can help you chase down your enemy, and reposition yourself to hit the next vital. Q: Lunge is what gives Fiora her mobility to chase down enemies and hit her vitals. Your Lunge can be used to hop over walls and jump from minion to minion to chase down enemies, in the way Yasuo can chase down enemies in lane. W: Riposte gives Fiora the ability to outplay her opponents as it negates all damage except for turrets and can be used to stun your target if timed with blocking an incoming immobilizing effect.
This being said, there are a couple of combos that will be mentioned in the "Combos" portion of the guide that will cover how you can combine your Lunge with Riposte to push yourself through stuns such as Veigar s cage stun or Caitlyn s traps. This ability is on a higher cooldown so if not used properly you can find yourself in a hard position. The threat of having this ability up is sometimes more powerful than the ability itself.
E: Bladework is a very underrated but powerful ability as it applies a slow, increased attack speed, and a guaranteed crit from the second auto-attack. The majority of people tend to not give this ability much credit as they only focus on the auto-attack cancels that it provides.
This will be covered in the "Combos" section of the guide as well. R: Grand Challenge Is a very powerful ult, not only in 1v1 matchups because of damage, but the healing after completing the ultimate can be very beneficial for your team in team fights. It is important to remember that Grand Challenge also grants you movement speed so it can be used to run away from enemies if you need a little extra speed to escape. That being said the movement speed granted will allow you to hit those vitals combined with your Lunge to pop all four vitals.
The time of the healing is expanded based on how many vitals hit before the opponent dies. Match ups : Each match up is different into Fiora this is what makes her a harder champion.
A game against a Darius is going to be drastically different from a game with Poppy. Because of this, you will need to practice each match up on your own to learn how to win each lane.
Above under the threat and synergy columns, I have tried to give a helpful paragraph or so to give you what to look for to make your laning successful. Click the enemy above to read each description of how to play against that champion. It may be helpful to keep this page open and look at this page in the loading screen of your upcoming game until you get the hang of the match up. This can easily be completed in about 1 second or less.
This can be used after a Riposte or before a Riposte , based on the circumstance. This is very helpful when trapped in a Veigar cage or when a Caitlyn trap is on the ground so you can force a stun. This can also be done by moving yourself into knock-ups such as Cho'Gath s knock up. This is helpful for reaching hard vitals in last-minute situations.
Items : Starter Items - Doran's shield is a good item to take when going against ranged opponents who will be poking you in the early game. It is a very underrated item which is why I put it before Doran's Blade as many do not like the lack of early AD.
Shield can also be useful when combined with Second Wind rune to give extra recovery healing against heavy poke early game. Doran's Blade is your ideal starting item with a Health Potion as it helps Fiora with her early game farming. Fiora is very strong early game so having the aggressive start with Doran's Blade can help get early kills and pressure.
I have been experimenting with cull over quite some time and if you can get a cheater recall early in the game then it is very beneficial to grab early for your economy. Your parry is useful on Fiora, but its cooldown is extremely long for team fights, so when its down you're very vulnerable to large amounts of cc that render you useless.
You can also take these boots into heavy AP opponents that may be an issue in the later stages of the game. The main reason for grabbing these boots over Mercury's Treads is for heavy AD damage on the enemy team.
These boots may also be beneficial if you are laning against an AD champion and need an early defensive item, considering Fiora usually does not build defensive items until later in the game. Core Items - Ravenous is a very strong item on Fiora and is commonly finished first for its incredible damage and life steal that give much sustainability in lane. It is common for higher elo players to just build Tiamat first, to get the wave clear and auto-attack cancel, and continue to build Ravenous later in the game.
For lower elo players that struggle to farm and lane without sustainability, I would recommend finishing Ravenous first. Trinity Force is one of the strongest items in the game as it has a large amount of varying stats. The most important aspects are Phage which gives you an immense amount of movement speed to hunt down your prey, and Sheen which allows you to do a lot more damage to enemies and towers. If the enemy team is not mobile, it might be more beneficial to get sheen over phage.
This item is another core item that should not be ignored on Fiora if you plan on being aggressive in the sidelanes. I usually get Death's Dance towards the later stages of the game.
It is very strong for giving Fiora defensive stats, while also offensive stats with life steal. Fiora already has a decent amount of sustain from either Ravenous Hydra or Blade of the Ruined King that Fiora does not need this item until the later stages of the game. The item is great as the passive allows Fiora to mitigate a lot of burst damage and heal in time for the damage to kill her. I have been experimenting with this item for some time now and the current state it is in it is very useful to get early game.
It lacks the early game sustain from Ravenous Hydra but it gives much more damage and kill pressure with the slow active. The other builds excluding BORK may be safer, but in side lanes and split pushing, this item seems to be the better option.
Defensive Items - This is one of the defensive items I find myself buying most as the extra health and passive gives Fiora a bigger area for success in team fights since she is very squishy. Steraks is good into almost all enemy comps as well which makes this item almost a go-to if no other defensive item is required. Fiora wants this item if she is against a heavy AP team that is going to be an issue in the later stages of the game.
It might be a good idea to get Hexdrinker early into the game if those AP champions are proving to be an issue. If you do get Maw, you won't be able to get Sterak's Gage as the passives do not stack together. This item is really strong especially against teams that have a lot of crowd control. The movement speed boost from the active is really nice as well. You only really want to get this item if the enemy team has strong AD and you are behind with no tank on your team.
It is a situational item but it works well with Fiora in specific circumstances. This is a good item if you know the game is coming to an end soon and you need to be alive for a team fight.
Ideally Fiora does not want to be in team fights since she is a split pusher, but sometimes you gotta put the game in your own hands in team fights.
If you use the passive in a team fight and the game isn't over yet, it might be better to sell the item and buy another defensive item.
You only want this item as a last item build as well. Levels I'd like to start off this section by saying that Fiora is strong into a lot of matchups early, solely based on her Duelist's Dance and Riposte so it is really good to abuse this in most matchups refer to matchup chart above to see specifics. Ideally you will want early lane pressure by having a healthier wave, so that way when you hit lvl 2, you can push your aggression onto your opponent who will still be level 1.
If you get this early momentum you can make your opponent submit the lane early. The downside is, that Junglers love to gank Fiora's so if you have early pressure, look to be ganked around the 3-minute mark. It is always good to remember that Fiora scales, but she is also good in the early game, so dont force plays that dont need to happen!
Fiora is very acceptable to make mistakes and be punished heavily so try to not over step your boundaries. The first levels and minutes of the game set the standard for the rest of the game. This is your foundation, try to utilize the most of it! Fiora usually wants to start Doran's Blade but can also take Doran's Shield if against a ranged match up. This post was edited by 16Clip on Jan 11 am.
I'd go fiora. Irel isn't a terrible top laner but isn't really meta anymore and there are quite a few matchups at least from my perspective where you're forced into afk farming until mid game or at least until tri force in completed. Fiora you can be yet 1v1 any champ on the map once you get items. And with the new Blade of the Ruined King she is really strong and can shread tanks and brusiers easily, plus is makes up for her lack of CC.
Fiora is a strong champion for sure, especially in late game, with life steal her ult can get her back from 0 health to full health. To me, she is one of the most OP champion.
I know this is an old topic, but what kind of weed were you smoking when you said that Fiora counters Jax? Jax is the best Fiora counter. He can outdamage her in any time of the laning phase, even in the early game and survive her "burst". He also simply has more damage and is tanky enough, even in the early game to survive her so called burst. Explore Wikis Community Central. Register Don't have an account? League of Legends Wiki Explore. Runeterra Locations Factions Species Timeline.
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